Techland released the long-awaited patch for Dying Light’s first installment at the end of March, which added new graphics modes, higher resolutions, and frame rates to the PlayStation 5 and Xbox Series consoles.
Owners of the Xbox Series S, on the other hand, were denied 60 frames per second until the latest update. Microsoft added 60 frames per second in Dying Light on the junior console, but only at a resolution of 1664×936.
Furthermore, the update fixes a few bugs, restores balance, and adds new content related to various events. Furthermore, the Switch version of the action has been improved – performance, for example.
The full list of changes is available here.