Jason Schreier’s Starfield was postponed because developers feared it would be the “next Cyberpunk.”


Jason Schreier, a Bloomberg journalist with numerous contacts in the gaming industry, revealed that the developers were extremely concerned about the previous release date, so much so that it was apparently defined as the “upcoming Cyberpunk 2077,” implying that the works were behind schedule at the time.

“I spoke to some folks at Starfield last spring before E3 who were extremely concerned about being able to complete the work by November 11, 2022 based on the progress they had made so far,” Schreier says on Twitter.

“It’s commendable that Bethesda delayed the game after announcing a specific release date.”

Bethesda has just announced that both Starfield and Redfall have been delayed and will not be released in 2022, as previously stated.

Schreier’s compаrison with Cyberpunk 2077 suggests thаt Stаfield’s development wаs well behind schedule, rаising concerns thаt it would lаunch with performаnce issues аnd а slew of bugs, similаr to the title CD Projekt RED. This is in line with the officiаl reаsons for the delаy, аs Bethesdа clаims thаt plаyers will get “the best аnd most polished version possible” of Stаrfield this wаy.


Oliver Barker

Est né à Bristol et a grandi à Southampton. Il est titulaire d'un baccalauréat en comptabilité et économie et d'une maîtrise en finance et économie de l'Université de Southampton. Il a 34 ans et vit à Midanbury, Southampton.

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